Items
Agnes Onesie
Category: Items
A full-body onesie with hood, sporting Agnes’ signature grey coat and fluffy tail. Her ears are sewn onto the top of the hood.
Silas Onesie
Category: Items
Oh this one is NOT going to go over well at the sleepover.
A full-body onesie with hood, sporting Silas’ dark brown fur and thin tail. A single ear is sewn onto the top of the hood.
Emissary Onesie (Naked Cat Edition)
Category: Items
An extra-rare full-body onesie with hood, sporting the Emissary’s signature… pink skin. It’s oversized so there’s a bunch of folds…
Emissary Bird Ball
Category: Items
Resale Value: 1
A plush ball that shimmers with a radiance unlike anything you've ever seen. Kinda familiar, too.
Shirley Onesie
Category: Items
An extra-rare full-body onesie with hood, sporting Shirley’s unkempt brown fur and striped tail. There are bits of fake hay sewn in.
Merry Meowlodies Volunteer T-Shirt
Category: Items
A light pink shirt with the Merry Meowlodies logo on the front, and "Volunteer" written in large capital letters on the back.
Merry Meowlodies Concert VIP Pass
Category: Items
A finely laminated concert badge attached to a matching pink lanyard. Serves as a VIP member pass to the Merry Meowladies benefit concert! I wonder who's performing... Could it be...? Them...?
Grants +1 Culture or +1 Performance once per Event.
Volcanic Pumice
Category: Items
A rough pumice stone, light in the paw, and with a permanent slight warmth. Just having it on you gives you a fiery confidence.
Grants +1 Medicine or +1 Intimidation once per Event.
Shining Foliage
Category: Items
Some plant life with a slight, mysterious shimmer to it. Could this be evidence of the legendary alicorns?
I mean, probably.
Grants +1 Animal Taming or +1 Magic once per Event.
Investigator’s Magnifier
Category: Items
A magnifying glass that comes standard with some reporting agency’s toolkits. The spirit of journalism overtakes you.
Grants +1 Insight or +1 Deception once per Event.
Resort Pass
Category: Items
Pass to one of the higher end lodgings that dot Freeheart. It smells like roses and soap. And fruit. And spices. And vanilla.
Grants +1 History or +1 Stealth once per Event.
Rescue Flare
Category: Items
A flare meant to signal far distances in rescue situations. Though this one is faulty and cannot be lit anymore, a feeling of assuredness exudes from it.
Grants +1 Nature or +1 Perception once per Event.
Ornate Wooden Crossbow
Category: Weapons
A finely crafted and well-tuned weapon made out of dark mahogany wood. When paired with a bolt, it is formidable at a distance.
Grants +1 DEX once per Expedition.
Elegant Wooden Sword
Category: Weapons
Despite being made out of wood, the sword's blade is sharp and cuts through more things than you'd expect.
Grants +1 STR once per Expedition.
Fancy Wooden Staff
Category: Weapons
The staff is well balanced, heavy in the hand but without being cumbersome. You feel a little smarter when it's in your possession... or perhaps it just makes you look that way?
Grants +1 INT once per Expedition.
Lavish Wooden Shield
Category: Weapons
Reinforced by an expertly layered series of wood and rivets, here's a shield that won't fall apart anytime soon.
Provides one guaranteed miss from an enemy attack once per Expedition.
Shimmering Weapon
Category: Weapons
Its blade shimmers with a slight enchantment, and sends out sparks when striking an enemy every so often.
Obsidian Dagger
Category: Weapons
A slightly curved blade upon a cold, black handle decorated in silver filigree. It is feather-light and incredibly sharp. Watch your paws!
Grants an automatic Success on the first enemy it strikes once per Expedition. Can be imbued with magic once per Expedition.
Metallic Cutlass
Category: Weapons
It's as big as a sword, but has the extra coolness factor of having a dramatically tapered blade. It practically glows when the sun hits it juuuuust right.
Grants +2 Intimidation or +1 STR once per Event.
Ocean Staff
Category: Weapons
You feel like you could control the tides with your new, magnificent staff! You can't, of course, but it's fun to pretend.
When used, your next skill used has no chance of failing (Partial Success to Critical Success only). One-time use.